About 2 years ago, Google launched the Google Maps Platform for some game developers and they could create games based on it. Pokemon GO is a big example of this. Up until now, Google Maps SDK was only available for a limited number of developers.
Google has today announced that they are making the Google Maps platform available for everyone in a blog post.
Alongside making this SDK live for all, Google also announced two new features as well. The first one is Mixed Zoom and the second one is Pathfinding.
Mixed Zoom helps developers to generate bigger maps while using less processing power, which in turn reduces the server load. This will simply render high level of details for places near to the player and low level for places far away from the player. The second feature Pathfinder lets developers create advanced in-game characters.
Developers could use the new SDK to create real-world games. Developers will be given access to Google’s Semantic Tile API and Playable Locations API.
Getting started with the new Google Maps Platform is really simple and easy. If you are a developer then you want to and create your first project on Google Cloud, after which you will have to download the Google Maps SDK.
After this is done, both the aforementioned APIs will be activated allowing you to easily make games with real-world content.
Google also has great documentation for people who are looking for quick start guides.
As Google has made this SDK live to the public, we might get to see more developers creating games based on this. Only Pokemon GO and other handfuls of games were already making use of it. Things are about to soon change and we will see even more games with real-world content.